12.Soldier Of Fortune Payback
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Soldier of Fortune: Payback - A Brutal Shooter with Mixed Reviews
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune franchise, following Soldier of Fortune II: Double Helix. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on November 13, 2007. [1]
The game involves a revenge plot against a worldwide terrorist organization that brands all of its operatives with the same tattoo on their necks. [7] [8] [9] [10] The player controls Thomas Mason, a freelance mercenary who is betrayed by his comrade during a mission and swears payback. The game features over 30 weapons and a high level of gore and violence, allowing the player to inflict catastrophic damage on enemies. [2]
The game was developed by Cauldron HQ, unlike the previous two Soldier of Fortune games, which were developed by Raven Software using the id Tech 2 and id Tech 3 engines developed by id Software. [5] [6] The game was met with mostly negative reviews from critics, who cited the game's uninspired gameplay, poor AI, technical issues, and lack of innovation. Some critics praised the game's character modelling and gore effects, but others found them excessive and gratuitous. [11] [12] [13] [14] [15] [16] [17] [18] [19]
The game was also banned in some countries due to its extreme violence and dismemberment. The Office of Film & Literature Classification of Australia refused to classify the game, effectively banning it in Australia. A modified version was released on April 23, 2008, that removed radical violence and dismemberment. [2] [20]
Soldier of Fortune: Payback is a game that appeals to fans of brutal shooters who are not looking for much depth or innovation. It is a game that delivers on its promise of payback, but not much else.
The game's gameplay is similar to the previous Soldier of Fortune games, with the player completing various missions around the world, such as rescuing hostages, eliminating enemy leaders, sabotaging weapons, and infiltrating enemy bases. The game features a variety of environments, such as urban, jungle, desert, arctic, and industrial. The game also features a multiplayer mode, where up to 12 players can compete in different modes, such as deathmatch, team deathmatch, capture the flag, and demolition. [2] [4]
The game's main feature is its realistic damage system, which allows the player to target specific body parts and cause gruesome injuries and dismemberment. The game uses a body damage indicator that shows the damage inflicted on enemies. The game also features a gore slider that allows the player to adjust the level of violence and blood in the game. The game's weapons are based on real-life firearms and explosives, such as pistols, shotguns, rifles, machine guns, rocket launchers, grenades, and mines. The player can also use melee weapons, such as knives and axes. [2] [4]
The game's graphics are praised for their detailed character models and animations, as well as their realistic lighting and shadows. The game also features dynamic weather effects and destructible environments. However, the game's graphics are also criticized for their bland textures, low-resolution cutscenes, clipping issues, and frequent glitches. The game's sound is praised for its realistic weapon sounds and voice acting, but criticized for its repetitive music and lack of ambient sounds. The game's controls are criticized for being clunky and unresponsive, especially on consoles. The game's AI is criticized for being dumb and predictable, often running into fire or standing still. The game's difficulty is criticized for being uneven and unfair, with enemies having unrealistic accuracy and health. [11] [12] [13] [14] [15] [16] [17] [18] [19] aa16f39245